XenServer can tell if the VM is shutdowned from inside,

if VM is shutdowned from inside, a new state "Shutdowned" is reported to MS and this VM will not be restarted even HA is enabled for this VM
This commit is contained in:
anthony 2011-01-04 17:39:56 -08:00
parent 3aa1726009
commit 57ee66a22d
3 changed files with 63 additions and 40 deletions

View File

@ -40,7 +40,9 @@ public interface VirtualMachine extends RunningOn, ControlledEntity {
Expunging(true, "VM is being expunged."),
Migrating(true, "VM is being migrated. host id holds to from host"),
Error(false, "VM is in error"),
Unknown(false, "VM state is unknown.");
Unknown(false, "VM state is unknown."),
Shutdowned(false, "VM is shutdowned from inside");
private final boolean _transitional;
String _description;
@ -82,40 +84,45 @@ public interface VirtualMachine extends RunningOn, ControlledEntity {
protected static final StateMachine<State, VirtualMachine.Event> s_fsm = new StateMachine<State, VirtualMachine.Event>();
static {
s_fsm.addTransition(null, VirtualMachine.Event.CreateRequested, State.Creating);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.OperationSucceeded, State.Stopped);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.OperationFailed, State.Error);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StartRequested, State.Starting);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.DestroyRequested, State.Destroyed);
s_fsm.addTransition(State.Error, VirtualMachine.Event.DestroyRequested, State.Destroyed);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StopRequested, State.Stopped);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationRetry, State.Starting);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationSucceeded, State.Running);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationFailed, State.Stopped);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.RecoveryRequested, State.Stopped);
s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.ExpungeOperation, State.Expunging);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.MigrationRequested, State.Destroyed);
s_fsm.addTransition(State.Running, VirtualMachine.Event.MigrationRequested, State.Migrating);
s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Running, VirtualMachine.Event.StopRequested, State.Stopping);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationRequested, State.Migrating);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationSucceeded, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationFailed, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationFailedOnSource, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationFailedOnDest, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationSucceeded, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationFailed, State.Running);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.StopRequested, State.Stopping);
s_fsm.addTransition(State.Expunging, VirtualMachine.Event.OperationFailed, State.Expunging);
s_fsm.addTransition(State.Expunging, VirtualMachine.Event.ExpungeOperation, State.Expunging);
s_fsm.addTransition(null, VirtualMachine.Event.CreateRequested, State.Creating);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.OperationSucceeded, State.Stopped);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.OperationFailed, State.Error);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StartRequested, State.Starting);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.DestroyRequested, State.Destroyed);
s_fsm.addTransition(State.Error, VirtualMachine.Event.DestroyRequested, State.Destroyed);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.StopRequested, State.Stopped);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Stopped, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationRetry, State.Starting);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationSucceeded, State.Running);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.OperationFailed, State.Stopped);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Starting, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.RecoveryRequested, State.Stopped);
s_fsm.addTransition(State.Destroyed, VirtualMachine.Event.ExpungeOperation, State.Expunging);
s_fsm.addTransition(State.Creating, VirtualMachine.Event.MigrationRequested, State.Destroyed);
s_fsm.addTransition(State.Running, VirtualMachine.Event.MigrationRequested, State.Migrating);
s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Running, VirtualMachine.Event.StopRequested, State.Stopping);
s_fsm.addTransition(State.Running, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationRequested, State.Migrating);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationSucceeded, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.OperationFailed, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationFailedOnSource, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.MigrationFailedOnDest, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Migrating, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationSucceeded, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.OperationFailed, State.Running);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportRunning, State.Running);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportStopped, State.Stopped);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.StopRequested, State.Stopping);
s_fsm.addTransition(State.Stopping, VirtualMachine.Event.AgentReportShutdowned, State.Stopped);
s_fsm.addTransition(State.Expunging, VirtualMachine.Event.OperationFailed, State.Expunging);
s_fsm.addTransition(State.Expunging, VirtualMachine.Event.ExpungeOperation, State.Expunging);
}
}
@ -134,7 +141,8 @@ public interface VirtualMachine extends RunningOn, ControlledEntity {
MigrationFailedOnSource,
MigrationFailedOnDest,
OperationRetry,
OperationCancelled
OperationCancelled,
AgentReportShutdowned
};
public enum Type {

View File

@ -2368,12 +2368,22 @@ public abstract class CitrixResourceBase implements ServerResource {
} else if (oldState == State.Migrating) {
s_logger.debug("Ignoring VM " + vm + " in migrating state.");
} else {
State state = State.Stopped;
State newState = State.Stopped;
try {
Set<VM> missingVMs = VM.getByNameLabel(conn, vm);
if( missingVMs != null && !missingVMs.isEmpty()) {
String shutdownInitiator = missingVMs.iterator().next().getOtherConfig(conn).get("last_shutdown_initiator");
if( shutdownInitiator != null && shutdownInitiator.equals("internal")) {
newState = State.Shutdowned;
}
}
} catch (Exception e) {
}
/*
* if (_vmsKilled.remove(entry.getKey())) { s_logger.debug("VM " + vm +
* " has been killed by storage monitor"); state = State.Error; }
*/
changes.put(entry.getKey(), state);
changes.put(entry.getKey(), newState);
}
}
}

View File

@ -527,8 +527,13 @@ public class HighAvailabilityManagerImpl implements HighAvailabilityManager {
}
return null;
}
if (agentState == State.Stopped) {
if (agentState == State.Shutdowned ) {
if ( serverState == State.Running || serverState == State.Starting || serverState == State.Stopping ) {
_itMgr.stateTransitTo(vm, VirtualMachine.Event.AgentReportShutdowned, null);
}
s_logger.debug("Sending cleanup to a shutdowned vm: " + agentName);
command = info.mgr.cleanup(vm, agentName);
} else if (agentState == State.Stopped) {
// This state means the VM on the agent was detected previously
// and now is gone. This is slightly different than if the VM
// was never completed but we still send down a Stop Command